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Have to say I loved the graphics and the music. The parallax effect is great too, but I did find it difficult to tell when a skull would actually hit me and when it would be safe to dodge it. It would also be nice to have a counter showing how many moonbeams have been collected so far. Looking forward to a more complete version

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The graphics are absolutely beautiful and mesmerizing! Looking forward to the full game!

Did find one issue - the game as posted will hang if you press the "2" button during gameplay (both OpenEMU and Argon -- did not try on actual hardware yet). Maybe that is meant to pause the game, but isn't picking up the 2nd press to unpause?

Thanks Mark! The gameplay is still very basic in this version but I will update it with something slightly more polished for the cartridge edition that you can put in Argon too.

I'll look into the crash, I wrapped stuff pretty late so there might be some debug and/or untested code :)

Thanks!